Monthly Archives: December 2006

XML Content Management and Framemaker

We rather wish we could spend all our time hacking away at FDK add-ons to Framemaker… but sometimes, we have to write too. And when content passes a certain size, or when questions like single-sourcing based on XML come up, it’s a good idea to at least consider content mangament systems.
This glowing review […]

Framemaker Version 8: Rumors Wanted

Framemaker is still in widespread use, with many users upgrading to Frame version 7.2 for better support for structured XML documents, multi-level undo (long, long overdue) and other new capabilities.
But will this be the end of the line for Framemaker? or is a Framemaker 8 release in our future? and if so, what features would it […]

FrameUsers under attack?

One of the first tasks on the agenda for this site has been to collect a list of other Framemaker-related resources on the Web. Today, for the first time in a long while, I visited FrameUsers, a long-established presence on the Web and email for Framemaker users, and found this news:
FrameUsers.com is offline for […]

Framemaker Win32 Command Line Undocumented Options

Adobe buried this information in the knowledgebase for Framemaker. It details different options you can pass to Framemaker on the Windows command line to start it in different modes.
There are limits to the usefulness of this– if you put it in a batch file, then once Framemaker opens, the batch file continues execution. You […]

Possible themes for formatting this blog

If we didn’t care about presentation issues, we’d all be writing XML in Notepad, and not messing around with Framemaker– or especially Structured Framemaker. (People who actually enjoy writing EDDs should probably look for new hobbies.)
Meanwhile, one of the big open questions for this blog is what template to settle on. We’re not web […]

Getting Started

This is a shared blog by, for and about developers of tools based on the Framemaker Developer Kit. Framemaker offers a rich API that C or C++ programmers can use to write code that automates or extends the behavior of Framemaker with command-line based tools or extensions to the Framemaker GUI.
The subjects of this […]